Mechanologist / Action / Attack
1
/ 2
Boost (As an additional cost to play Zipper Hit, you may banish the top card of your deck. If it's a Mechanologist card, Zipper Hit gains go again.)
Commune
4
/ 3
Mechanologist / Action / Attack
1
/ 2
Boost (As an additional cost to play Zipper Hit, you may banish the top card of your deck. If it's a Mechanologist card, Zipper Hit gains go again.)
Commune
4
/ 3