[ Compétence / ]
Once per turn, if you control a "HERO" Normal Monster or "HERO" Fusion Monster, you can discard 1 card to activate 1 of these Skills based on the Attribute(s) of that monster:
● EARTH: Destroy 1 EARTH monster you control and 1 face-up monster your opponent controls.
● WIND: Destroy 1 face-up Spell/Trap on the field.
● FIRE: Return all face-up non-FIRE Special Summoned monsters on the field to the hand.
● WATER: Draw 1 card, also until the end of the next turn, you can activate 1 Normal Trap Card from your hand.
● LIGHT: Change the battle position of 1 face-up monster on the field.
[ Compétence / ]
Once per turn, if you control a "HERO" Normal Monster or "HERO" Fusion Monster, you can discard 1 card to activate 1 of these Skills based on the Attribute(s) of that monster:
● EARTH: Destroy 1 EARTH monster you control and 1 face-up monster your opponent controls.
● WIND: Destroy 1 face-up Spell/Trap on the field.
● FIRE: Return all face-up non-FIRE Special Summoned monsters on the field to the hand.
● WATER: Draw 1 card, also until the end of the next turn, you can activate 1 Normal Trap Card from your hand.
● LIGHT: Change the battle position of 1 face-up monster on the field.