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Starting Town NPC
Mystery Booster 2: Playtest Cards
585 / 121Rare
FrançaisAnglais
Illustrateur : Pedro Maia

Starting Town NPC

Texte français
Texte anglais
Créature : humain et paysan
2G
Each creature card in your hand has a Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for . Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
3 / 3
Creature - Human Peasant
2G
Each creature card in your hand has a Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for . Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
3 / 3

Détails sur la carte

Mystery Booster 2: Playtest Cards
585 / 121Rare
FrançaisAnglais
Illustrateur : Pedro Maia
Texte français
Texte anglais
Créature : humain et paysan
2G
Each creature card in your hand has a Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for . Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
3 / 3
Creature - Human Peasant
2G
Each creature card in your hand has a Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for . Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
3 / 3
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