Créature : esprit et soldat
Perturbation
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2/2
Enchantement : aura
Enchanter : créature
La créature enchantée gagne +2/+2.
Si les Armements du drogskol devaient être mis dans un cimetière d'où qu'il viennent, exilez-les à la place.
Creature - Spirit Soldier // Enchantment
Disturb
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(You may cast this card from your graveyard transformed for its disturb cost.)
2/2
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2.
If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.