Mechanologist / Action
2
![Resource Resource](/img/symbole/fab/small/resource_sml.png)
/ 2
![2 Pitch 2 Pitch](/img/symbole/fab/small/pitch_2_sml.png)
This costs {r} less to play for each Hyper Driver you control.
The next attack you boost this turn gets +3
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
.
Go again
Commune
- / 2
![Defense Defense](/img/symbole/fab/small/defense_sml.png)
Mechanologist / Action
2
![Resource Resource](/img/symbole/fab/small/resource_sml.png)
/ 2
![2 Pitch 2 Pitch](/img/symbole/fab/small/pitch_2_sml.png)
This costs {r} less to play for each Hyper Driver you control.
The next attack you boost this turn gets +3
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
.
Go again
Commune
- / 2
![Defense Defense](/img/symbole/fab/small/defense_sml.png)