Mechanologist / Action / Attack
2

/ 3

Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Commune
3

/ 3

Mechanologist / Action / Attack
2

/ 3

Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Commune
3

/ 3
