Assassin / Ranger / Defense / Reaction / Trap
- / 1
![1 Pitch 1 Pitch](/img/symbole/fab/small/pitch_1_sml.png)
When this defends an attack with
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
greater than its base, create an Inertia token under the attacking hero's control.
Commune
- / 3
![Defense Defense](/img/symbole/fab/small/defense_sml.png)
Assassin / Ranger / Defense / Reaction / Trap
- / 1
![1 Pitch 1 Pitch](/img/symbole/fab/small/pitch_1_sml.png)
When this defends an attack with
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
greater than its base, create an Inertia token under the attacking hero's control.
Commune
- / 3
![Defense Defense](/img/symbole/fab/small/defense_sml.png)