Elemental / Wizard / Action
- / 2
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Ice Fusion (As an additional cost to play Icebind, you may reveal an Ice card from your hand.)
Deal 2 arcane damage to any target. If Icebind was fused and deals damage to a hero, freeze a card in their arsenal until the start of your next turn. (A frozen object can't be played or activated.)
Commune
- / 3
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Elemental / Wizard / Action
- / 2

Ice Fusion (As an additional cost to play Icebind, you may reveal an Ice card from your hand.)
Deal 2 arcane damage to any target. If Icebind was fused and deals damage to a hero, freeze a card in their arsenal until the start of your next turn. (A frozen object can't be played or activated.)
Commune
- / 3
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