Ninja / Weapon / Dagger / 1h
Once per Turn Action --
: Attack. Go again
If Zephyr Needle is defended by a card with
![Defense Defense](/img/symbole/fab/small/defense_sml.png)
greater than Zephyr Needle's
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
, destroy Zephyr Needle when the combat chain closes.
Rare
2
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
/ -
Ninja / Weapon / Dagger / 1h
Once per Turn Action --
: Attack. Go again
If Zephyr Needle is defended by a card with
![Defense Defense](/img/symbole/fab/small/defense_sml.png)
greater than Zephyr Needle's
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
, destroy Zephyr Needle when the combat chain closes.
Rare
2
![Attack Attack](/img/symbole/fab/small/attack_sml.png)
/ -