Guardian / Action / Aura
2
/ 1
(Auras stay in the arena until they are destroyed.)
At the beginning of your action phase, destroy Emerging Dominance then the next Guardian arttack action card you play this turn gains +3
and
dominate.
(The defending hero can't defend the attack with more than 1 card from their hand.)
Commune
- / 3
Guardian / Action / Aura
2
/ 1
(Auras stay in the arena until they are destroyed.)
At the beginning of your action phase, destroy Emerging Dominance then the next Guardian arttack action card you play this turn gains +3
and
dominate.
(The defending hero can't defend the attack with more than 1 card from their hand.)
Commune
- / 3