Mechanologist / Action / Attack
2
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/ 1
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If Over Loop hits, put it on the bottom of your deck.
Boost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)
Commune
5
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Mechanologist / Action / Attack
2
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/ 1
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If Over Loop hits, put it on the bottom of your deck.
Boost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)
Commune
5
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/ 3
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