Mechanologist / Action / Attack
3
/ 2
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Commune
5
/ 3
Mechanologist / Action / Attack
3
/ 2
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Commune
5
/ 3